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contextual application design : ウィキペディア英語版 | contextual application design
Contextual application design in digital media is the adaptation of the contextual design process developed by Hugh Beyer and Karen Holtzblatt,〔ISBN 1558604111〕 in the mobile software space, taking advantage of the measurability of the media, context awareness technologies in mobile devices, aggregation and analytics systems, to create a user-centered design process where developers aggregate data from users' real-world behavior and patterns, and applying these findings into a final product. == Uses and adaptations ==
Contextual application design has primarily been used to create mobile applications that may deliver valuable insights based on cross referencing digital content with physical context, such as the experience delivered by (Google Now ). Another implementation is to create applications with a user interface that is reactive to context using context-sensitive user interface. These methods have also been implemented for software,〔Rockwell, C. 1999. Customer connection creates a winning product: building success with contextual techniques. interactions 6, 1 (Jan. 1999), pp. 50-57.〕 and parts of contextual design have been adapted for use as a usability evaluation method.〔McDonald, S., Monahan, K., and Cockton, G. 2006. Modified contextual design as a field evaluation method. In Proceedings of the 4th Nordic Conference on Human-Computer interaction: Changing Roles (Oslo, Norway, October 14–18, 2006). A. Mørch, K. Morgan, T. Bratteteig, G. Ghosh, and D. Svanaes, Eds. NordiCHI '06, vol. 189. ACM Press, New York, NY, 437-440.〕
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